Noun (thing)
    
  
    GDD (game design document)  
          
      
          
      
      
   
  
                  
                            
              
  
                  
                            
              
  
    
        the basic story of a proposed game including gameplay, characters, maps, and anything else needed to convince the stakeholders to produce the game        
          
      
          
      
      
    
  
      The publisher said the GDD was completely irrelevant without including a playable demo.